[web 2.0 = distractability]

Web 2.0 and the plethora of social media tools are *supposed* to help engage audiences and encourage conversation...if you think so, read the following extract and you might change your mind.

Via crofsblog,a n excerpt from an article on A List Apart by Christopher Fahey and Timothy Meaney: Conversation is the New Attention:
You’re in a not-too-comfortable chair, in a large, slightly-darkened room. On stage, someone speaks into a microphone. Like your peers around you, you’ve come to hear someone speak about something you’re interested in. The speaker, in turn, has thought a lot about their subject—perhaps a lifetime’s worth. 
Looking around, you see that your neighbors aren’t entirely there. Some faces are turned downward, brightly underlit, gazes focused not on the speaker but on a glowing screen. Perhaps you, too, want to pull out your laptop or smartphone. Before long, it seems like much of the audience has their attention focused…elsewhere. 
Whether it’s a professional conference like SXSW or An Event Apart, a concert or a political speech, a college classroom or lecture hall, the dynamic between speakers and audiences is changing. Some argue they’re disconnecting. 
We've thought a lot about this problem, about how technology is changing how we pay attention and learn. We've paid special attention to professional conferences, where the lecture room dynamic can be so monotonous that some conferences actually brag that the best stuff happens in the halls. 
Speakers blame the audience’s insatiable addiction to being connected and multitasking. They ask or even demand that audiences close their laptops. They disable WiFi so people have no choice but to pay attention to the speaker. Solutions like these, however, smack of “blaming the user”—user experience design’s cardinal sin. Even though audiences are often and easily distracted, audiences are not the problem. 
Conversely, audiences blame speakers for depending on PowerPoint and mind-numbing bullet points. Yes, speakers need help. There are many great resources to help empower speakers, build their confidence, stagecraft, and interpersonal skills. Instead of adding to that body of work, we chose to examine the very format of professional conference public speaking. We call this “the public speaking technology,” meaning: (a) gathering people in a room, (b) giving the speaker(s) a microphone and a projector, and (c) allowing the audience to ask questions at the end. 
That’s the extent of what public speaking technology is today. 
In a world where every piece of information can, with a single tap on a pocket-sized glass screen, lead to more and more information, our ideas need to move faster, people need to share ideas and bounce them off of each other more spontaneously than ever, anytime, anywhere. Public speaking technology has not kept pace with the technology of everything else. 
So we asked ourselves: how can we improve the technology of public speaking?


[women in business infographic]

The Daily Infographic is addictive! Check out this amazing visual representation of information pertaining to women in business including salary differences, mba students and gmat participation:


[brain use infographic]

Via the Daily Infographic site - an interesting visual depiction of brain capabilities (even though it is partly PR for a film):


[call for papers: new media & society]

Call for Papers: Search! Navigating the World’s Information
*Special issue edited by:*

Mark Graham (Oxford Internet Institute, University of Oxford)
Ralph Schroeder (Oxford Internet Institute, University of Oxford)
Greg Taylor (Oxford Internet Institute, University of Oxford)

We invite submission of original, unpublished articles for a proposed
special themed issue of New Media & Society on the topic of Internet search.
Abstracts of 500 words length are invited in the first instance. Selected
authors will then be included in a full proposal to be submitted to the
editors of New Media & Society. Final papers should be around 8000 words
(inclusive of abstract and references) and will be subject to the full New
Media & Society review process.

*About the Special Issue’s Theme:*

Never before have so many people engaged in practices of information search.
Hundreds of millions of searches are performed every day through the
Internet. Searches connect us to information that helps us find the best
route through a city, allows us to learn about a debilitating illness, and
links us to videos of cats playing pianos. We can now search for words,
numbers, images, videos, pictures, sounds, places, maps, directions, people,
stories and products.

Search is a process of separating the visible from the invisible, the
relevant from the irrelevant, and the knowable from the unknowable. Search
also entails power: the power to access and shape information.  Digital
searches mediate our interactions with both an enormous, networked store of
knowledge, and with the material places that we inhabit. Practices,
algorithms, and rules of search govern the content, ideas, places, and
opportunities to which users are exposed.

In order to begin a more inter-disciplinary discussion on the role of
Internet search in contemporary society, this special issue aims to bring
together a range of contributors that analyze how search works from various
social science perspectives, including law, geography, political science,
sociology of science, and economics. It will bring these to bear on
understanding the most significant social, economic, political, geographic
and ethical transformations that have been brought about by  widespread
practices of search. This special issue seeks qualitative and quantitative
studies as well as discourse and policy analyses of information and Internet
search in the broadest sense. Examples of topical issues in this area
include, but are not limited to:

· How is indexing, optimizing, sorting, coding and ranking altering the ways
in which we access information?
· How do people, places and groups benefit from a world in which search is a
central means of information access, and who is left out of those benefits?
· How does search influence offline interactions?
· Are widespread practices of search facilitating shifts in political,
economic and social power?
· How does search shape consumer and producer product market outcomes?
· How does the nature of search shape the competitive landscape of the
Internet search industry?
· What are the social implications of the organisation of sponsored search
· Are search engines a force for democratisation?
· What are the subversive potentials and possibilities of search?
· What are the politics of search engine censorship?
· What are the distinct cultural practices and geographic biases of search?

Deadline for abstracts: Jul 20, 2011
Deadline for submission of full papers: Jan 15, 2012

For more information, or to submit an abstract, please contact:

Mark Graham – mark.graham@oii.ox.ac.uk
Ralph Schroeder – ralph.schroeder@oii.ox.ac.uk
Greg Taylor – greg.taylor@oii.ox.ac.uk


[webinar :: future of education]

Tuesday, May 17th:

a live and interactive FutureofEducation.com webinar with Mark Fenske, co-author of The Winner's Brain: 8 Strategies Great Minds Use to Achieve Success.  We'll explore the current scientific progress on understanding the brain and cognitive processes, how that is informing psychology, and what the implications for education might be.

via: Steve Hargadon

Date: Tuesday, May 17th, 2011
Time: 5pm Pacific / 8pm Eastern / 12am GMT (next day--international times here)
Duration: 1 hour
Location: In Elluminate. Log in at http://tr.im/futureofed. The Elluminate room will be open up to 30 minutes before the event if you want to come in early. To make sure that your computer is configured for Elluminate, please visit http://www.elluminate.com/support. Recordings of the session will be posted within a day of the event at the event page.
Event and Recording Page:  http://www.learncentral.org/event/154676

MARK FENSKE, PhD, a neuroscientist and former faculty member at Harvard Medical School, is an Assistant Professor in Psychology at the University of Guelph. His research combines neuroimaging and studies of behavior to examine how the brain’s attention and emotion systems
can enhance performance. He lives in Guelph, Ontario.

The Winner's Brain: 8 Strategies Great Minds Use to Achieve Success


  • May 19th, Thursday (5pm Pacific, 8pm Eastern, 12am GMT)Chris Guillebeau on The Art of Non-Conformity
  • May 24th, Tuesday (5pm Pacific, 8pm Eastern, 12am GMT): Steve Denning on Radical Management and Education
  • May 25th, Wednesday (5pm Pacific, 8pm Eastern, 12am GMT): Sir Ken Robinson on Out of Our Minds: Learning to be Creative
  • May 31st, Tuesday (5pm Pacific, 8pm Eastern, 12am GMT): James Bosco on "Participatory Learning: Just the Latest Buzzword?"
  • June 1st, Wednesday (5pm Pacific, 8pm Eastern, 12am GMT):  Kate Fridkis, Monika Hardy, Lisa Nielsen, and Clark AldrichPanel discussion on "Unschooling"
  • June 2nd, Thursday (5pm Pacific, 8pm Eastern, 12am GMT): Cal Newport on How to Be a High School Superstar ("Hack Your Education" Series)
  • June 7th, Tuesday (5pm Pacific, 8pm Eastern, 12am GMT): Christopher Chabris and Daniel Simons on The Invisible Gorilla
  • June 9th, Thursday(5pm Pacific, 8pm Eastern, 12am GMT): Troy Hicks on Because Digital Writing Matters
  • June 14th, Tuesday (5pm Pacific, 8pm Eastern, 12am GMT):  Larry Ferlazzo on Helping Students Motivate Themselves
  • June 16th, Thursday(5pm Pacific, 8pm Eastern, 12am GMT): Denise Pope on Doing School
  • July 5th, Tuesday(5pm Pacific, 8pm Eastern, 12am GMT): Sandy Hirsh on Libraries and Digital Literacy
  • July 21st, Thursday (5pm Pacific, 8pm Eastern, 12am GMT):  Bill Ferriter
  • July 26th, Tuesday (5pm Pacific, 8pm Eastern, 12am GMT):  Kieran Egan on Learning in Depth
  • August 9th, Tuesday (5pm Pacific, 8pm Easter, 12am GMT):  Douglas Rushkoff on Program or Be Programmed.
  • August 30th, Tuesday (2pm Pacific, 5pm Easter, 9pm GMT):  Richard and Rebecca DuFour on Professional Learning Communities to Improve Schools
  • September 15th, Thursday (5pm Pacific, 8pm Easter, 12am GMT):  Sam Chaltain on Faces of Learning
  • RESCHEDULING: Jim Klein on Social Networking in a School Community and Student Technology Use


[unconference: digital art]

Re-rooting digital culture - media art ecologies.

A Furtherfield Unconference event.

Image from Furtherfield site.


Over the last decade the awareness of anthropogenic climate change has emerged in parallel with global digital communication networks. In the context of environmental and economic collapse people around the world are seeking alternative visions of prosperity and sustainable ways of living.

While the legacy of the carbon fuelled Industrial Revolution plays itself out, we find ourselves grappling with questions about the future implications of fast-evolving global digital infrastructure. By their very nature the new tools, networks and behaviours of productivity, exchange and cooperation between humans and machines grow and develop at an accelerated rate.

The ideas for this transdisciplinary panel have grown out of Furtherfield's Media Art Ecologies programme and will explore the impact of digital culture on climate change, developing themes adopted in grass-roots, emerging and established practices in art, design and science.

Chair: John Hartley
Speakers: -

Michel Bauwens - On how Peer to Peer thought and technology point towards alternative production methods and a sustainable future. http://p2pfoundation.net/

Catherine Bottrill - On working with producers and consumers to consider the environmental long-tail of digital culture.

Ruth Catlow - On ecological approaches to tools, networks and behaviours in a digital art community. http://www.furtherfield.org/user/ruth-catlow

The discussion will inform a second event in September at ISEA 2011 where we will be joined by artists Tom Corby http://tinyurl.com/6fblopc and Helen Varley Jamieson http://www.creative-catalyst.com/.

Who this is for: any interested members of the public, cross-disciplinary (science, art, technology) practitioners, academics, students, researchers with an interest in digital culture, technology, sustainability.

TO BOOK YOUR PLACE NOW please email ale@furtherfield.org

Where: CREAM (Centre for Research in Education Art and Media), University of Westminster
Building: 309 Regent Street Campus
Room: RS 152 Cayley Room
Date/ Time: Friday May 13, 2011 from 6:00pm to 8:00pm
Maximum Seats: 60

Re-rooting digital culture is part of Furtherfield's Media Art Ecologies Programme http://www.furtherfield.org/programmes/media-art-ecologies. This unconference event is partnered by CREAM (Centre for Research in Education Art and Media) http://www.wmin.ac.uk/mad/page-569 


Other Info:

A living - breathing - thriving networked neighbourhood - proud of free culture - claiming it with others ;)


Reviews, articles, interviews

Furtherfield Lab/Space/Gallery – physical media arts Gallery (London)

Netbehaviour - Networked Artists email list Community.

(If you wish to unsubscribe simply return an email with unsubscribe in the header)

Furtherfield is a Not-for-Profit Company Limited by Guarantee registered in England and Wales under the Company No.7005205.
Registered business address: Unit A2, Arena Design Centre, 71 Ashfield Road, London N4 1NY.


[conference: digital engagement]

Digital Engagement: The 2nd All Hands Meeting of the Digital Economy15th-17th November, 2011
Newcastle, England, UK

http://de2011.computing.dundee.ac.uk/In collaboration with the Research Councils UK Digital Economy Programme.

Following the successful inaugural All Hands Meeting of the Digital Economy in Nottingham in 2010, we are pleased to announce the second meeting for the community in Newcastle which this year focuses on the theme of Digital Engagement. The Digital Economy Programme seeks to transform the lives of people, communities and businesses through the design and deployment of innovative information and communication technologies. It will consist of Keynote presentations, formal paper sessions including papers from doctoral students, posters, integrated workshops, demonstrations, and a special issue publication. This enthusiastic, multidisciplinary environment is the ideal venue to meet other innovative thinkers and share ideas about how to make an impact in various sectors, such as government, transport, health and creative industries, increasing the potential for improving quality of life, social inclusion and sustainability.

We seek submissions for papers focussing on the theme of Digital Engagement where topics may include, but are not limited to:
· Digital Inclusion
· Connected Home 

Image from conference site.
and Community
· Healthcare
· Digital innovation
· Culture and Creative Industries
· Transport
· Enterprise and Culture
· Energy

Submissions are welcome from anyone in the research or industrial community whether funded by the Digital Economy Programme or not. A continuing goal of the programme is to create a community in the UK that is capable of world class, leading research in the Digital Economy and one that produces trained researchers with the necessary cross-disciplinary skills to have a real impact in this area. This All Hands Meeting is a key event designed to encourage the development of this community. Thus, discussion and community building will be a key part of this event, with the overall theme of Digital Engagement.
For further information, please contact the Programme Chairs at pc_chair@de2011.ac.uk 
SUBMISSION PROCEDURES--------------------
Papers and Posters:Authors are invited to submit extended abstracts of unpublished, original work. Submissions should be a PDF file of no more than 2 pages of text, formatted per the ACM publication format (http://www.acm.org/sigs/publications/proceedings-templates).

Poster only submissions are encouraged and should be prepared to A0 format. In addition, authors whose abstracts are not accepted may be invited to submit a poster.

Papers and Posters should be submitted via: https://www.easychair.org/conferences/?conf=de2011
Special Issue:Authors of selected abstracts will be invited to submit full papers (after the conference) to be considered for inclusion in a Special Issue of a relevant journal. Details will be announced shortly.

Workshops:Proposals are welcomed for 90-minute workshops to be held on the second or third day during lunch. Proposed workshops may address any theme within the Digital Economy, aiming to bring together interested parties to demonstrate technologies, explore conceptual themes, build communities, generate funding proposals, or simply to further the develop a particular theme. Proposals are welcomed that will excite and engage audiences; our aim is that every delegate will be interested in taking part in a workshop. Please consider how you might engage with the context of conference: a football stadium, use of particular mobile media, and overall demonstrate a creative approach to providing a critical intervention in to the All Hands experience.

Proposals should be no more than two sides of A4 and be structured in the following way:
· Workshop / Tutorial Title
· Proposed Chair(s) And Their Details
· Description of the Workshop
· Proposed Activities
· Technical and Accommodation Requirements
· Any Additional Information / Comments

Please note that individual Workshop organisers (not the conference organizers) will be responsible for recruiting participants, and that attendance will be limited to the size of accommodation that is available at the venue.

For more information or to submit a proposal, please contact Chris Speed: workshops@de2011.org.uk

The conference will also feature Demonstrators / Installations. This can feature completed work or work in progress. The demonstrators will be housed in the Culture Lab at Newcastle University and will be showcased at a special reception during the conference. To apply for demonstrator space, please provide a proposal of no more than two sides of A4 which should be structured in the following way:
· Demonstrator / Installation Title
· Details of team responsible
· Description of the Demonstrator / Installation
· Technical and Accommodation Requirements
· Any Additional Information / Comments

For more information or to submit a proposal, please contact pc_chair@de2011.ac.uk


* Submission deadline (papers, demonstrators, and workshops): August 22nd 2011, midnight GMT.* Notification of acceptance: 26th September 2011* Camera ready papers due (web publication only): 27th October 2011* Conference Date: November 15th - 17th 2011


It is intended that there will be a Best Paper prize and a Best Student Paper prize (where the student is expected to be the first author).

General Chair: Vicki Hanson, University of Dundee, SiDE Hub
Programme Chair: Marina Jirotka, University of Oxford, Digital Economy Research Clusters
Programme Chair: John Nelson, Aberdeen University, dot.rural Hub
Doctoral Training Centres Chair: Gordon Blair, Lancaster University, HighWire Doctoral Training Centre
Workshop Chair: Chris Speed, Edinburgh College of Art, TOTeM - Design for the Digital World Network
Logistics: Oonagh McGee, Newcastle University, SiDE Hub
Webmaster: Michael Crabb, University of Dundee, SiDE Hub
Publicity: Bran Richards, Lancaster University, HighWire Doctoral Training Centre

Steering Committee:
Peter Edwards, University of Aberdeen, dot.rural Hub
Derek McAuley, University of Nottingham, Horizon Hub and Doctoral Training Centre
Paul Watson, Newcastle University, SiDE Hub

Richard Bailey, RCUK Digital Economy Programme


[interactive digital storytelling :: conference]

*** ICIDS 2011: Call for Papers ***
The Fourth International Conference on Interactive Digital Storytelling
November 28 - December 1, 2011: Vancouver, Canada

Submission Deadline: June 24, 2011

ICIDS is the premier international conference on Interactive Digital
Storytelling (IDS), bringing together researchers from a wide variety of
fields to share novel techniques, present recent results, and exchange
new ideas.  Having been hosted successfully in Europe for the past three
years, ICIDS 2011 marks the conference's first venture to an entirely  new
continent: North America.

Enabled by the advent of interactive digital media, Interactive Digital
Storytelling redefines the experience of narrative by allowing its
audience to actively participate in the story. As such, IDS offers
interesting new possibilities for games, training, and learning, through
the enriching of virtual characters with intelligent behavior, the
collaboration of humans and machines in the creative process, and the
combination of narrative knowledge and user activity into novel,
interactive artefacts.

IDS draws on many aspects of Computer Science, and specifically on
research in Artificial Intelligence and Virtual/Mixed Reality; topics
include multi-agent systems, natural language generation and
understanding, player modelling, narrative intelligence, drama
management, cognitive robotics, and smart graphics. Furthermore, IDS is
inherently an multidisciplinary field. To create novel applications in
which users play a significant role together with digital characters and
other autonomous elements, new concepts for Human-Computer Interaction
are needed, and novel concepts from theoretical work in the Humanities
and interactive art are important to incorporate as well.

We welcome research papers and demonstrations -- including interactive
narrative art -- presenting new scientific results, innovative
technologies, case studies, creative insights, best practice showcases,
or improvements to existing techniques and approaches in the
multidisciplinary research field of Interactive Digital Storytelling and
its related application areas, e.g. games, virtual/online worlds,
e-learning, edutainment, and entertainment.


[the internet and the canadian election]

We did it. For the first time in Canadian history, you, me, and hundreds of thousands of our friends made an open, affordable Internet a key election issue. Thank you. Thank you for emailing your elected officials, for petitioning your candidates, for all the facebook "likes," retweets, and forwards to friends. And thank you for supporting OpenMedia.ca with your financial gifts so that we can keep fighting for an open, affordable internet for all Canadians.

As many of you are aware, OpenMedia.ca's goals for the election were to:

1 - Make the internet an election issue: 
We wanted Canadians to know about big telecom's plans for price gouging. Our awareness campaign was a success. We reached out and engaged hundreds of thousand of Canadians throughout the country, with online tools and national media coverage.

2 - Make candidates declare their stance on our digital policy:
Mission accomplished. Thanks to the collective efforts of thousands of supporters like you, candidates from all parties across Canada pledged to stop new usage fees.

However, the party that failed to declare their support for an open, affordable Internet was just elected as a majority government.

What this means for the pro-Internet movement

This government has not yet prioritized digital policy, and it's our job to make sure they do. You, me, and the more than 515,000 pro-Internet supporters need to build an even greater community that no government can ignore. 

Imagine a million voices supporting the cause of an open and affordable internet. A few short months ago, it seemed impossible. But that was before half a million Canadians stood up to big telecom and demanded something better for themselves and their country. 

By making digital policy a real issue this election, you helped make history. Now let's shape the future: help us spread the word, so that we can make history, once again.


  Steve Anderson
  National Coordinator, OpenMedia.ca
P.S. In the coming weeks and months, expect OpenMedia.ca to:

     *Host grass-roots discussions about Canada's digital future
     *Email, call, and tweet MPs to push for an open Internet 
     *Keep a close eye on an impending set of “Lawful Access” Internet surveillance bills. 


[post doc in digital media]

UCHRI announces three Postdoctoral Scholar positions for the Digital Media & Learning Research Hub.

Postdoctoral positions are available in the Digital Media & Learning Research Hub, at the UC Humanities Research Institute, based on the Irvine campus. The postdoctoral scholars will collaborate in MacArthur Foundation-funded research investigating national and international developments in digital media and learning. The postdoctoral scholars will be responsible for conducting research, analyzing research findings and working collaboratively with principle investigators and others involved in the digital media and learning initiative.

Requirements – Candidates should have a Ph.D. in a relevant discipline and research experience with contemporary developments concerning youth, digital media and learning in the US and globally. Preference will be given to candidates with expertise in social network analysis, Internet research, organizational theory and/or experience with ethnographic research with young people. Evidence of collaborative and mixed methods research will also be valued. Travel may be required in this position to perform research and meet with collaborators.

Positions are dependent on extramural funding.  Initial appointments are for one year and renewal is based on performance and is contingent on receipt of project funding.  Review of applications will begin immediately and will continue through application deadline of May 31, 2011.

The appointments may begin as early as June 1, 2011 (two positions are contingent upon IRB approval) and would continue until May 31, 2012, renewable pending review and available funding.  Annual salary ranges from $49,452 to $52,944 depending on experience.

Application Procedure - Candidates should send a CV and a letter of interest (including research skills), and have three letters of reference sent to the address below:

Courtney Santos
University of California, Irvine
Humanities Research Institute
Digital Media and Learning Research Hub
4000 Humanities Gateway
Irvine CA 92697-3350

The University of California, Irvine is an equal opportunity employer committed to excellence through diversity.

OEOD 5272


[lecturer in e-learning: uni of edinburgh]


University of Edinburgh
Image from Boon Low on Flickr.

Vacancy details

  • Vacancy Reference: 3014274
  • Department: Institute for Education, Community and Society
  • Job Title: Lecturer in E-Learning
  • Job Function: Academic
  • Job Type: Full Time
  • Live Date: 12-Apr-2011
  • Expiry Date: 12-May-2011
  • Salary Scale: £36,862 - £44,016
  • Internal job: No. Anybody can apply for this position.
  • Further InformationFurther Information
  • Conditions Of EmploymentView Conditions of Employment

Institute for Education, Community and Society: Lecturer in E-Learning

Applications are invited for the position of Lecturer in E-Learning. You will have academic experience at post-doctoral level including established contributions to teaching and research, preferably underpinned by professional contributions to policy and/or practice.
You will enhance the existing team by developing research-led teaching, undertaking research in an area related to e-learning and supervising research students. You will make a significant contribution to the research profile of the group by securing research grants and by publishing and disseminating high quality research outputs commensurate with the School s Education entry to the 2014 REF.
The post is available immediately.
Salary Scale: £36,862 - £44,016